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Controller.C File Reference

#include <mui/mui.h>
#include <stdio.h>
#include <stdlib.h>
#include "View.h"

Go to the source code of this file.

Namespaces

namespace  std

Functions

void menucallback (int x)
 Controller contains the loaded Tetrahedrons and the state of all flags. More...

void bcallback (muiObject *obj, enum muiReturnValue r)
 callback for buttons, maps buttons to keyboard commands. More...


Variables

View view
 Initialize glut stuff for mui. create mui controller window create button area in window create entry for chunk selection create entry for timestep selection. More...


Function Documentation

void bcallback muiObject *    obj,
enum muiReturnValue    r
 

callback for buttons, maps buttons to keyboard commands.

Definition at line 94 of file Controller.C.

References View::display, and View::next_step.

void menucallback int    x
 

Controller contains the loaded Tetrahedrons and the state of all flags.

holds the buttons entries and menus for tetra controls

Definition at line 82 of file Controller.C.


Variable Documentation

View view
 

Initialize glut stuff for mui. create mui controller window create button area in window create entry for chunk selection create entry for timestep selection.

Draw all the buttons.

next prev fill mode emphasis line mode vertex view mode colormap, chunk, random, point transparency vertex labels edge length labels zoom in zoom out quit animate faster or slower animation

Definition at line 81 of file Controller.C.


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